v0.56 Patch Notes
Monster Girl Manager » Devlog
New:
- Added Kitsune
- Added new status effects:
- Charmed: Skills that target enemies are redirected to nearby allies. If alone, the skill fails. Lose Charmed stacks after an action.
- Redirect: Skills targeting this unit are being redirected to an ally.
- Buffer: Ignores the next inflicted status. Lose all Buffer stacks at the end of a turn.
- Charging: This unit is preparing to use a powerful attack.
- Weak: Reduces Strength. Lose Weak stacks every turn.
- Broken: Reduces Defense. Lose Broken stacks every turn.
- Stunned: Skips an action. Lose a Stunned stack when an action is skipped.
- Hunted: Takes 10% more damage from the next skill per Hunted stack. Lose all Hunted stacks when hit by a skill.
- Avoid: Automatically dodges the next harmful skill. Lose Avoid stacks when a skill is dodged. Lose all Avoid stacks at the end of a turn.
- Retarget: Skills targeting an ally are being redirected to this unit.
Balance:
- Reduced frenzy effectiveness from +25% damage to +10% damage
- Frenzy will now decay every turn.
- Reduced the base strength of bigorilla
- Artifacts that give frenzy now give more frenzy to accommodate the frenzy change
- Monster girl skills have been reworked to use the new status effects.
- Enemy skills have been reworked to use new status effects.
- Coil no longer gives armor. Instead it gives extra trapped stacks and deals slightly more damage.
- Consume flesh deals more damage and gives more frenzy
- Bazooka no longer uses orange orbs, and instead is a multi attack.
- Arachne ability now activates on swap regardless if the enemy is already trapped.
- Arachne ability will now preemptively stop enemy swapping.
- Reduced gold earned from the dungeon in preparation for new gold uses.
- Bigorilla, werewolf, and slimes, will now only heal if they aren't at full health.
Bugs:
- Fixed a crash caused when clicking between starting position boxes in the dungeon prep menu
- Fixed a text error in the corpse flower event
- Fixed some typos
- Coagulant will only activate if bleed stacks earned are greater than 0
QoL
- Sealing a monster girl will remove her carried artifacts
- Added "None" to clothing options. Note that monster girls still wear underwear even if "None" is selected. Some outfits may be changed with this patch.
- Heal will be shown even if healing above max health.
- Expanded font range to include cyrillic and all of base ASCII.
Files
Monster Girl Manager.zip 372 MB
Version 0.56 Jun 29, 2022
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Monster Girl Manager
Summon, train, and battle monster girls in this dungeon explorer roguelite.
Status | In development |
Author | nabladeveloper |
Genre | Role Playing |
Tags | 2D, Anime, Casual, Dungeon Crawler, Monsters, Pixel Art, relationship, Roguelite, Singleplayer |
Languages | English |
More posts
- v1.23 Patch NotesJul 20, 2024
- v1.22 Patch NotesJun 15, 2024
- v1.21 Patch NotesMay 25, 2024
- v1.20 Patch NotesApr 12, 2024
- v1.19 Patch NotesJan 03, 2024
- v1.18 Patch NotesJan 02, 2024
- v1.17 Patch NotesJan 02, 2024
- v1.16 Patch NotesDec 31, 2023
- v1.15 Patch NotesDec 29, 2023
- v1.13 Patch NotesDec 28, 2023
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